Supports the native format of Nokia Ozo camera, which is a for channel ambisonics B-FormatĪmbisonics audio renderer, supporting up to 3rd Order Binauralizer working with Ambisonics or 5.1/7. Experimental MKV-Opus with lossless compression tbe-fileĮncode your video with the tbe wav-file just like for GearVR. Not only works as a slave with a DAW, but as standalone on a Desktop as well as Oculus Rift and Vive. Also standard loudspeaker ITU 5.1, 7.1 and Two Big Ears format by metadata Supports a great variety: FOA, TBE, 2nd HOA, or 3rd HOA with 4, 9 or 16 channels each. Like that you can watch 360 videos with the spatial audio formats listed above.Īmbisonics Ambix (1st, 2nd or 3rd order) ITU 5.1, 7.1 TBE It’s currently named Oculus TV, where you can access your internal storage. So the video player that was installed natively used to be called Oculus Video Player, or Oculus Gallery. Oculus / Meta Quest likes to rename the apps (and company, lol). Can be a nice effect but is mostly confusing When playing a video with a plain stereo soundtrack, it gets spatialized as two point sources which are head-tracked. For Facebook: mp4 is not supported, but experimental MKV-Opus for tbeīefore: Ambix and. YouTube FOA works same as for uploading to YouTube. > Content Publishers is down unfortunatelyĪpps for Android devices that work offline “support Dolby Atmos, as well as all other ambisonic, surround and standard audio formats."Ħ channel EC3 transcoded Atmos Printmaster File (.atmos) Works on Android 4.2 and Chrome Browser for desktop, Update: Now also iOSĨ channels, Hybrid Higher Order Ambisonics + optional stereo track for static sounds If you know about any updates, please let me know:Īndroid App, GearVR Oculus App, Desktop Internet BrowserĤ channels, First Order Ambisonic (FOA) Now with optional Head-Locked Stereo track The Desktop Version of Oculus Video for Oculus Rift now supports the "Two Big Ears" Format.YouTube also enables stereoscopic VR180 Videos.YouTube now supports iOS devices for spatial audio playback.HTC Vive Cinema supports a great variety of surround sound formats!.Mach1 Spatial Audio added to SamsungVR for GearVR and Android.GoPro VR Player (former: Kolor 360° Video Player) now supports spatial audio!.VideoLAN VLC Media Player (VLC 3.0 Vetinari) now supports higher order ambisonics.Samsung Odyssey) are supported by Vive Cinema via Viveport. Oculus Video Player for GearVR both Two Big Ears and ambiX.You get a feel of head-tracked sound, but even if you load a stereo, it will create two sound objects in space which will rarely correspond with the visual. Samsung Gallery for GearVR claims to have "3D spacial sound".SamsungVR Video works similarly to GearVR. Oculus Video Player and Oculus Gallery allow watching videos made for YouTubeVR and FacebookVR offline as mp4 before uploading. YouTube now supports an optional Head-Locked Stereo track similar to Facebook, but mapped to channel 5+6 while channel 1-4 remain First Order Ambisonic (FOA), Ambix.Also: VeeR VR added to iOS devices for VR.
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